Stake Engine lobby
Image: Stake

The iGaming industry has for the longest time flirted with the idea of raising the ceiling when it comes to creativity and storytelling in slots. 

Barriers to entry and a tendency to stick with the tried and tested has in many cases kept the stabilisers on. However, Stake has emphasised flexibility and innovation in slots are leading to elevated player engagement.

It comes as the operator is looking to provide a haven for indie creators with the launch of its remote game server, Stake Engine.

Over 6,000 developers have signed up to Stake Engine, which provides developers of all sizes the ability to publish games in as little as 24 hours. 

In addition, those that are part of the programme now have access to a developer testing tool, which allows games to be tested directly within the Stake Engine environment.

Key capabilities of testing include instant toggling between currencies, languages and device types, wallet balance simulation and switching between local developer builds and live published versions. 

“This is the first time iGaming developers can test so flexibly and directly on the same system that powers their live games,” commented Hayden Bruin, Engineer at Stake Engine.

“With the launch of our testing tool and forum, we’re giving developers the speed, confidence, and collaborative environment they need to deliver exceptional gaming experiences.”

Bruin added that Stake foresees the engine delivering “entirely new categories of games”, through facilitating a blend of indie storytelling and iGaming mechanics.

Staked pointed to the success of a number of games that have already emerged from the Stake Engine, including Drop the Boss, a politically-themed crash game developed by Mirror Image Gaming.

The game portrays a “boss” character, which closely resembles current US President Donald Trump, free-falling from a plane. The player’s winnings increase the longer he stays airborne.

According to Stake, more than five million bets were placed on the game last month.

So far, 36 games powered by the Stake Engine have been released on Stake’s platform, with more expected in the near future. Developers receive 10% of the gross gaming revenues their games produce, paid monthly.

iGaming Expert Insight: Stake has brought receipts to show how fruitful it has previously been to tap into the wealth of creativity brought to the table by indie creators, however should this new scheme continue that success, we may just witness the start of operators shifting their focus to ensure they provide the requisite technology for indie creators to thrive and bring a new layer of creativity to iGaming. 


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